Archive for the ‘Books’ Category

Eviction Night in the Pit: Ian Rankin’s Dark Entries: A John Constantine Novel

Sunday, September 13th, 2009

John Constantine has been around. A former punk rocker turned street magician, Constantine has faced down every ruler of hell, defeated the thing that lives behind the world, survived time in an insane asylum and a Maximum Security prison and become involved time and again with the London underworld.

John Constantine has been around. Created by Alan Moore during his acclaimed run on Saga of the Swamp Thing, Constantine was originally modelled on Sting; a cocky, slightly alien occult wide boy with an eye for the main chance and a ruthless streak a mile long. As the lead character in Hellblazer, he’s become one of the great anti-heroes of the last twenty years and very nearly every major comic writer working today has worked on the title at one time or another. Constantine is, literally, a constant, a Chandler-esque figure with none of the romance and a lot more cynicism, a man who endures in both senses of the word.

John Constantine has been around. Over the years he’s travelled the length and breadth of England, has spent time in the US, done time in the US and lived in Australia. One of the very places he’s never been is out in the spotlight, in the glare of publicity that only reality TV can provide.

Until now. Ian Rankin, one of the greatest crime writers of his generation has produced the first in a new series of Vertigo Crime graphic novels. Dark Entries is the story of what happens when John Constantine and reality TV collide. It’s also a fascinating examination of the difference between compressed and decompressed storytelling.

Rankin is the master of the quiet character touch and his Rebus novels are full of the sort of unconscious character tics that make people unique. With that in mind, it’s interesting to see not only how he moves across to comic work but what he leaves behind to get there. Rankin’s eye for description is still there but he’s been able to move that aspect of the work across to the art, giving both elements equal weight. Produced with quiet authority by Weather Delle’dera the black and white art manages to be tense without being scratchy and Delle’dera manages to give each character unique mannerisms. Jude the football hooligan slouches his way around the house just as Ishmael, the cautious, quiet, oldest housemate is always looking around the room, always making sure everyone else is there. Alice, her arms covered with scars almost never makes eye contact whilst Tom the amiable American geek makes far too much despite his eyes being concealed behind the blank white discs of his glasses. Akiko, the Japanese girl is quiet, reserved and desperate whilst Steph is aware, upright, awake. Each one is unique, each one is well rounded and each one is doomed.

Rankin shares a certain wilful contrariness with his most famous creation and for the first one hundred and seventeen pages, Dark Entries is a slow burn, a murder mystery without a murder. We follow Constantine as he’s approached by Mr Keene, the producer of a reality TV show called Haunted Mansion whose mansion is a little too haunted, we see Keene feed him information, see Constantine enter the house and see what’s begun to terrify the contestants. We also see a lot of the traditional elements of reality TV, from circular conversations to complaints about the lack of alcohol, diary room confessions and the constant struggle for dominance in the pecking order that has been the cornerstone of Big Brother in particular for years. Its typically impressive work from Rankin, putting six people together in an odd environment, and putting the perennial outsider, the detective, in the middle of them. It’s a murder mystery without a murder, And Then There Were None where everyone’s still upright and the result is a low key but constant rise in tension.

Then, on page one hundred and eighteen, Rankin shows us the truth and everything changes. The true nature of the house and the contestants is revealed as it’s placed in a much larger, much more unsettling concept. The story is no longer John Constantine in the world of reality TV but reality TV in the world of John Constantine, a change so dramatic the page colour even shifts from black to white.

This is where Rankin may lose some readers. What began as a relatively straight haunted house story becomes outright supernatural horror with the turn of a page and Delle’edera’s rendition of hell and its denizens must surely rank with John Ridgway and Steve Dillon’s versions as definitive. Like his predecessors, Delle’dera’s hell is spacious, open and one step to the left of normal and, just like his predecessors, Delle’dera uses that to lull us into a false sense of security. Hell really is other people here, as Haunted Mansion is revealed to be a long term ratings hit amongst the damned. Every aspect of reality TV culture is transposed across, from the endless discussion of the housemate’s actions to Eviction Night and the constant scrabble to keep the viewers happy. At first it’s a jarring change, but as the novel goes on it becomes clear that this really is the only way the story could go, running the supernatural world of John Constantine together with the barely natural world of reality television.

Even here, Rankin cheerfully refuses to increase the pace. The tension continues to build, the crowds continue to get raucous but they also keep watching.
Because that’s what you do. Reality TV is, like any entertainment, an investment of time for the viewer, albeit with an added social element. You keep watching through the bad bits so you’ll see the good bits when they happen but you also keep watching because that’s what everyone else does. The contestants are alienated so you don’t have to be.
This is the true genius of the book as Rankin, the novelist who excels at long form storytelling, uses reality TV as a bridge into comics, a medium traditionally associated with short form stories. Rankin keeps every element of his style and marries them to the standard tropes of a Hellblazer story: a very English inferno, suburban horror and personal sacrifice. He even willingly sacrifices his favoured location, with the only reference to Edinburgh seeing Constantine confront Brian McArthur, a former friend who became obsessed with Sawney Bean. Brian’s descent into insanity, cannibalism, murder and death plays like what it is, the big finish of a smaller story. In that story, Brian and the question of whether he was possessed by or obsessed with Bean would be the centre of attention but here, it and Brian, are pushed to the sidelines. He becomes a rejected housemate, a demented fan, someone who knows they’re important and takes desperate measures to get near the star of the show. Which is, as ever, Constantine.

The end result is a novel that feels expansive but not padded, something that wears the clothes of a reality TV show but takes it to some unimaginably dark places. It marries the human touch and deliberate pace of Rankin’s novels with the immediacy of comics, creating a graphic novel in the most literal sense of the phrase. The final quarter, where everything comes to head, has that sickening tension that comes after the fall but before the impact, a sense that no one, not the housemates, not Constantine, not even Mr Keene is safe. It’s the moment after the crowd turns but before the crowd riots, and it’s a credit to Rankin that this is the most unsettling aspect of the story. It’s also a pitch-perfect examination of why John Constantine remains such a successful character; he’s a dark, metaphysical lens that we can view the world through and be horrified and fascinated before we turn away. He has no such luxury but at least, with Rankin, he’s in very safe hands.

At War With The Centuries: The Lord of the Sands of Time by Issui Ogawa

Friday, August 21st, 2009

The Lord of the Sands of Time book coverTwo figures stand on a grassy plain. In the distance is a fort, to either side of them are cascades of water or steam. One, a woman, is dressed in a simple white outfit, holding a staff. She is looking directly out of the image. The other is a man, tall, fit, holding a futuristic looking sword and wearing armour that’s as battered as it is functional. He is staring off into the distance. Above them, Wold War 2 era planes fly towards the castle. It’s an arresting image and one that serves not only as a cover but a surprisingly detailed summary of the novel’s themes.

The woman is Miyo, Queen and Oracle of Yamatai. She’s a quietly rebellious character, a woman of tremendous intellect and strength who manages to side step the stereotypes those character traits so often lead to. Miyo is fully aware not only of her responsibilities but of exactly how far she can push her luck. She’s also very aware that her life will never change, that she has been handed what some would view as a fairy tale ending and that as a result, it means very little.

In the hands of a lesser author, Miyo would be conflicted by the arrival of Orville, the other figure on the cover, worried about how her life would change or delighted to see that change made manifest. In Ogawa’s hands though, she becomes one of the most nuanced, grounded female protagonists of recent years, a woman who is tested to the limits by the horrific new world she’s plunged into but is up to the task and more. Miyo is a leader and her journey to that realisation is presented as subtly as it is realistically.

It’s also the reason why Miyo is looking out of the image towards the viewer. She is the only character in the novel who is still able to think past the war, to be aware not even of the future but of the possibility of one. The final scenes demonstrate both this and how far she’s come perfectly, as Miyo rallies what’s left of the Yamatai forces in the surf and in one speech begins to lay the groundwork not only for the future of her country but her species. It’s a crucial moment for both her and the story as she finally embraces her position and sees the battlefield in a different way, the Queen finally realising she can move and act differently to every other piece on the field.

If Miyo is a Queen, then Orville and his fellow Messengers are pawns. An AI from 2598, Orville is part of the Upstreamer Force, humanity’s last line of defence against the ET, a race of aliens who have swept the inner solar system clear of humanity. With the tide finally turning, the ET initiate a jump ‘upstream’ into humanity’s past to continue the war there. Orville and his thousands of compatriots are sent after them but with a subtly different mission; instead of fighting the ET, they will announce themselves to Earth and unite their ancestors against the common threat. In doing so, they will erase forever the future that gave birth to them.

Orville is as fascinating a character as Miyo as much because of his limitations as his abilities. Able to access vast tracts of knowledge instantly, terrifyingly effective in combat and in constant communication with the other Messengers and Cutty Sark, the AI organising the campaign, Orville starts the novel as a pawn but soon realises that pawns don’t win wars. As he and his colleagues discover, time and again, that humanity cannot unite against a common threat he begins to doubt Cutty’s battle plan and in doing so, learns how to move across the board differently. Orville begins to think like a Knight, looking more than one move ahead and, in doing so, he sows the seeds that will lead to humanity’s salvation. Ironically, he also indirectly creates the society that snatches Miyo from her parents and drops her into her role at the pinnacle of Yamatai society.

The seeds of Orville’s independence in turn come from his final months prior to deployment. Like the rest of the Upstreamer force, he’s encouraged to spend time with humanity and like many of his colleagues becomes romantically involved. Orville’s girlfriend, Sayaka, is a cheerfully cynical and quietly altruistic supply officer who uses her job as a crucible to examine the true nature of humanity. She’s painfully aware of every failing we have but also sees how many of those failings come from good intentions and it’s this crumpled optimism and cheerful mistrust of authority that she passes on to Orville. We aren’t a perfect species, but that’s what makes us fascinating. Much like Miyo’s growing strength as a leader it’s a fairly traditional narrative technique but, as with Miyo, Ogawa presents it in such a grounded, honest manner that you can’t help but be carried along.

Orville isn’t the only Messenger to be changed by his time with humanity, as his friend Alexandr demonstrates. Alexandr becomes friends with Shumina, a librarian and one of the novel’s most affecting strands deals with the story Alexandr is writing for Shumina, or whatever version of Shumina the timestream will eventually create. An allegorical children’s story dealing with the war, it’s the one thing that keeps Alexandr sane across thousands of years of combat and defeat and becomes something more than the Messengers, a story with a life of it’s own sewn across countless cultures and countries, a message in a bottle from the future, buried in the past.

Alexandr’s story ends up embodying everything that the Messengers did right and every one of their failings. Unable to hold the ET off at any time in history, the massively depleted troops use the last weapon at their disposal, myth, to arm humanity against incursion. This is not only the moment where Orville, Alexandr and the rest truly become Knights, figures with one foot in reality and one in story, but also the moment that shows why they can never be anything more. The Messengers come back from a future where there the war dominates every aspect of life and is the reason for their existence. Their tragedy, and Orville’s in particular, is that he can no longer see anything beyond the war, beyond the next holding action, the next small victory, the next retreat. In the end, Orville is looking out across the plain because that’s all he knows how to do.

The Lord of the Sands of Time is one of the first releases from Haikasoru, a new imprint dedicated to bringing Japanese science fiction to the west and it would be difficult to find a stronger first offering. Ogawa has an eye for detail and character and a consistently elegant view of temporal warfare that gives the book a grace many other novels lack. This is an intelligent, compassionate, action packed story about love, duty, history and the different ways we perceive it. It’s one of the finest science fiction novels of the last five years and one that anyone remotely interested in the field shouldn’t be without.

Four Angry Robots

Wednesday, July 1st, 2009

Angry Robot is a new science fiction, fantasy and horror imprint from Harper Collins. Their first two books launch this week, with the next two arriving in August and, as a friend of mine is the assistant editor on the line I was lucky enough to be sent review copies of their first four titles; Moxyland, Slights, Book of Secrets and Nekropolis.

With the web now all but ubiquitous and Twitter beginning to crest into something genuinely fascinating, it seems eminently appropriate that one of Angry Robot’s first books is a remarkably tech savvy thriller with a very different perspective. Moxyland Book CoverMoxyland is set in Capetown, ten years into a future where connectivity and online communications has become something close to currency in its own right and being offline is tantamount to being an outcast. Toby, a slacker who toys with the underworld finds his life intertwined with Kendra, a woman so desperate to be accepted she’s become a sponsorbaby, a nanotech enhanced living advert. At the same time, Lerato, a corporate programmer who is as bored as she is brilliant and Tendeka, a revolutionary trying to bring down the corporate culture choking her hometown take actions that will bring them into the orbits of Toby, Kendra, and each other.
The genuinely difficult thing about near future science fiction is to make it both convincing and different. Don’t do enough and it becomes a contemporary thriller, do too much and it becomes dystopian science fiction. On top of that, the ghost of Blade Runner hovers like Banquo over the proceedings, daring authors to tilt at the definitive Cyberpunk windmill.
Moxyland avoids all those pitfalls due to three very simple, highly effective elements of the book. The setting is the first and most important, Cape Town becoming a vibrant, fascinating, evolving city that shares DNA with Blade Runner’s Los Angeles and Akira’s Neo Tokyo but is still a unique entity in its own right.
Secondly, the book is cheerfully pragmatic, the characters all flawed, normal people with the same concerns we have, albeit projected ten years into the future. These aren’t Cyberpunk stereotypes, strutting around, flexing their cybernetic angst muscles but normal, flawed, slightly desperate people. Finally, there’s the book’s cheerful, maniacal invention, taking in everything from the sponsorbabies to art with genetic structures and sculpted attack dogs. It’s a resolutely normal, resolutely different, fascinating world that Lauren Beukes has incredible fun showing to her readers. As debut books for both the author and the line go, this is as good as it can get.

Slights book cverSlights by Kaaron Warren is the latest in a series of novels which are slowly but surely rebuilding the horror genre as a rich, inventive field. Stephanie kills people. She’s very, very good at it and the fact she does it has never bothered her until now. Because Stephanie’s mother is dead, Stephanie almost died in the same accident and when she did, she went to a room fillled with all the people she’s ever killed. They bite and scratch and claw at her but she survives, only to become more and more obsessed with the room, the people in it and what it feels like to die instead of kill.
Slights is about as horrific as its possible to get, a novel that trawls the depths of human depravity to explore what happens at the edge of human understanding. Waaron has a keen ear for prose and dialogue and a very strong sense of the normal, making the horrific events of the book all the more unsettling. Where Moxyland drops you in at the deep end and allows you to swim to the edges, Slights holds your head under water until you almost black out, lets you up, then does it again. This is kitchen sink horror, pragmatic and savage, brutal and human all at once. This is a story the Man in Black would be happy to tell and I can think of no better praise than that.

Book of Secrets book coverChris Roberson’s Book of Secrets heads up the second pair of releases, scheduled for the 6th of August. Spencer Finch is a reporter searching for a book that everyone from cat burglars to monks seems to want. It’s a difficult case, a rabbit hole that he finds himself running headlong down and that appears to have something to do with a chest of golden age pulp magazines left to him by his grandfather. Something terrible is bound up in the book of secrets, and whether he likes it or not, Spencer’s life is intimately connected with it.
Expanded from Voices of Thunder, one of Roberson’s earliest novels, Book of Secrets incorporates many of the author’s favourite tropes. The love for golden age pulp is here as is the idea that books hold power, that ideas have weight and shape and form. It’s a fascinating book, paced at breakneck speed with a hard nosed first person narrative and some great offhand jokes. A lost Greek play is referred to as ‘No Mr Nice God’, armies of masked vigilantes parade across the page and the true history of mankind is revealed. Which isn’t bad going for a journalist who just wants to file a story.
The real star here is Roberson’s easy going prose, that carries some big ideas along with elegance and grace and places the story in a unique hinterland somewhere between steampunk and action thriller, weaving Spencer’s life into ancient Greek literature and the pulp stories written by his grandfather. It’s arguably the most commercial of the four books but that isn’t to say that it’s the least. This is a smart, literate thriller written by an author whose love for the form is clear.
There are a million stories in the dead city in the pit, a million lives and unlives powered by deceit and passion. Some of them get in trouble, some of them need help and some of them find Matt Richter, a private eye who is already dead himself.
Nekropolis book coverNekropolis by Tim Waggoner, does similar work to Roberson’s Book of Secrets in so far as it crosses genres. However, here the two genres are supernatural thriller and hard boiled crime, Matt Richter’s unlife owing as much to Raymond Chandler as it does to Mary Shelley. This is, after all, hell and Matt is not so much the Chandlerian ideal as a man trying to do in unlife what he tried to do in life; the right thing, no matter the cost. It’s a tough sell, bringing these two genres together, but Waggoner’s dark city of ash and bone is the perfect connective tissue for the story, raising it above cliché and into realms of surprisingly dark horror. This is the first in a series of three stories and I’m fascinated to see where Waggoner goes next.

A quartet of disaffected twenty and thirtysomethings, a serial killer who wants to die, a journalist on the trail of pulp history and a private eye deader than most murder victims. Four unique protagonists for four unique books, all of which bring something new to the table be it author, perspective or style. This is a great start for the imprint, a quartet of unique, fascinating voices that make a powerful statement about the imprint’s intentions as much as tell good stories in their own right. This robot should be angry for a long time to come and that does nothing but bode well for genre fiction.